Victini V / Galarian Rapidash

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3 Jirachi TEU 99
2 Victini V SSH 25
2 Victini VMAX BST 22
2 Heatran-GX UNM 25
2 Dedenne-GX UNB 57
2 Galarian Rapidash V PR-SWSH 111
1 Crobat V SHF 44
1 Reshiram & Charizard-GX UNB 20
1 Volcanion UNB 25
1 Eldegoss V CPA 5
1 Giratina UNM 86
1 Mew UNB 76

4 Welder UNB 189
3 Boss’s Orders SHF 58
4 Pokémon Communication TEU 152
4 Quick Ball SSH 179
4 Scoop Up Net RCL 165
3 Switch SSH 183
2 Reset Stamp UNM 206
1 Ordinary Rod SSH 171
1 Tool Jammer BST 136
1 Air Balloon SSH 156
3 Giant Hearth UNM 197

11 Fire Energy 2

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Victini V / Galarian Rapidash

Cost: B – 100 Packs (not overly cheap, but uses a lot of staples for many future decks)
Difficulty: B – Hits hard and fast.

A new but strong deck. A Jirachi welder based engine. Galarian Rapidash with the attack Libra Horn costs 2 colourless energy with the ability to hit all Pokémon (excluding Altaria & Decidueye) down to 100 hp. 

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Victini V can use spreading flames for 1 fire to recycle energy from your discard pile or energy burst for 30 damage for each energy attached to the active Pokémon.
Victini VMax also has spreading flames for 1 fire energy and max victory cost 2 fire energy doing 100 to non v Pokémon or 220 to v/vmax.
Heatran GX with the ability burning road can be very clutch pulling all energy from any of your boarded Pokémon its able to do massive damage with Hot Burn GX doing 50 damage for each fire energy attached.
Reshiram & Charizard GX not a primary attacker but a great addition with a first turn double blaze a game end very quickly.

Techs are the usual draw support in Crobat v and Dedenne GX. Eldegoss V to retrieve a needed supporter. Volcanion used for energy acceleration using flare starter but not always reliable.
Giratini removes special energy from the active when played from your hand, Mew with the ability bench barrier prevents all damage done to benched Pokémon.

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